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In the 1990s, this cartoon was released as part of the Betty Boop - The Definitive Collection laserdisc set. "Crazy Town," sung by the flapper cats in the beginning of the cartoon, is also the theme song for the 1932 film Crazy Town. She is merely a side character the main plotline revolves around the incompetent chef Bimbo and the irate gorilla. The as-yet-unevolved Betty Boop is drawn as an anthropomorphic female dog. The gorilla, furious, goes after Bimbo, who escapes on a wooden train. He forgets about the hungry gorilla and dances on stage with the duck. When he is about to bring it to the gorilla's table, he sees Betty Boop performing on stage and falls in love at first sight. Chef Bimbo waits on a hungry gorilla and then goes to the kitchen to prepare the order, roast duck. The cartoon begins with four anthropomorphic flapper cats singing "Crazy Town". Plot Dizzy Dishes is notable for being the first appearance of the character Betty Boop Under current United States copyright law, the short will enter into the public domain in 2026.

It is noted for being the first cartoon in which Betty Boop appears. See instructions at: Game Help: No Downloads Folder.Dizzy Dishes is an animated cartoon created by Fleischer Studios in 1930, as part of the Talkartoon series.
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Mac 圆4: /Library/Containers//Data/Library/Application Support/Aspyr/The Sims 2/Downloads.Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads.

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Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\.Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\.Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\.package file(s) into your Downloads folder: Place in Downloads Folder: Cut and paste the.
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Download: Click the download link to save the. Lastly, please do not clone or use on pay/subscription sites. (As with all of my items) please do NOT include my original mesh ease link back to it at this thread. I love to see what people do with my stuff. Please pm me about recolours so I can see them.
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Recolours: Please feel free to post recolours here at MTS2 or any site. Please report any issues.and thanks for testing!īob LOTS: Please do not include this in any LOT uploads. You can find them under Electronics (where the clocks are) in both Residential and Commercial catalogues.

The catalogue descriptions are different for the two sizes but the catalogue thumbnails look identical (obviously). They have different GUID's so you can use both of them in your game. (You can see in the screenshots just how big they are.) Then I thought.what the hell.someone might want her for a NightClub, so I've uploaded both versions. (see I told you I've been working too much!).Īnyhow, I have.and the smaller one looks much less intimidating in a bedroom (or non-night-time commercial venue).and so I almost scrapped the bigger one. This, together with the fact that you can't really make a 'recolour' of this item (because of it's design, although it is recolourable), made me think.well, why not make a re- size instead of a re- colour. However, when I saw her in the so big.well, she's a bit. My original idea was to make it for a NightClub reception area (or Ladies Powder Room) so I made the very large one.

These are fully working (Sim time-telling) Wall Mounted clocks incorporated into a large (and I do mean large!) cardboard cut-out (about 3" thick") of Betty Boop. So, when I came across this Betty Boop graphic, together with my passion for clocks of all kinds, seems to have sent me over the edge. maybe I've been working too much on the next ModSquad release, but I seemed to have developed a thirst for 'quirky' items for the game. Made with MilkShape and SimPE v0.48c they are both compatible with ALL games, are colour enablbed and have unique (registered) GUID's (so they won't overwrite anything in your game)
